Game Systems
Loot system
After winning a fight, the player spawns in the region near the defeated opponent. The player can collect extra rewards and blood drops from the opponent’s body. The blood drops are stored in a vial, which can be used at the Altar back at the base once it is full. Using the Altar allows the player to progress and unlock new content.
Players can also find hidden caches in the region. These caches can be searched for valuable rewards and the ingredients needed for upgrades.
Crafting system
To add variety and strengthen items in the game, players are offered a crafting system. Players can gather ingredients to craft potions that improve their stats or provide temporary boosts during the game.
Crafting new weapons and costumes helps enhance stats and unlock new abilities for battles. Crafting paint for shurikens adds extra power and skills to their basic stats. The crafting system also solves the issue of excess items by giving them a second life.
Trauma system
After several battles and repeated hits to certain body parts, both opponents and the player’s character can suffer injuries. These injuries reduce the player’s abilities and need to be treated. At the base, a special NPC can help heal injuries and restore the character’s stats.
There are 4 types of injuries:
Head: 1 hours
Torso: 1 hour
Arms: 30 minutes
Legs: 30 minutes
To heal an injury, players can either wait for the specified time or drink a potion sold by the NPC Herbalist.
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