> For the complete documentation index, see [llms.txt](https://docs.playhattori.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.playhattori.io/game-info/game-systems/region/exit-stats.md).

# Exit stats

After a player exits a region but before appearing in the Bazaar, a series of info screens appears sequentially.

1. **New Rank:** Shows if the player’s rank increased.
2. **New Achievement:** Appears if an achievement was earned.
3. **Wheel of Fortune:** Chance to win 2-20 Emeralds.
4. **Wounds Recieved:** Displays collected traumas if they exist.
5. **Rewards Collected:** Displays total collected items for the current session.
6. **History of Battles:** Shows all the battles and their results for the current session.

## Wheel of Fortune Screen

Appears when clicking "**GET 2–20 EMERALDS**" after exiting a region.

* Wheel spin animation starts.
* Wheel has sections with different emerald amounts (2–20).
* After stopping, emeralds are added to the player’s account.

## Battle History Screen

Appears after exiting a region, before reaching the Bazaar. Shows results of all battles, including:

* Outcomes (wins/losses).
* Opponents’ used ammunition.
* Player’s current win rate.

<figure><img src="/files/X5XDgXhhooI7fLBIotRB" alt="" width="347"><figcaption></figcaption></figure>

{% hint style="info" %}
If a player beats a personal record in any stat, the new record is saved.
{% endhint %}

## Injuries Screen

If the player received [injuries](/game-info/game-systems/battle/traumas.md) during the run:

* Separate screen lists all injuries.
* Shows which injuries need healing.
* Healing options available (if potions are in inventory).
