> For the complete documentation index, see [llms.txt](https://docs.playhattori.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.playhattori.io/overview/mission-and-goals.md).

# Mission & Goals

#### **Mission**

Our team’s expertise allows us to make Hattori a benchmark for Play-to-Earn (P2E) games by combining engaging gameplay, a fair economic system, and accessibility for all players, regardless of their experience or initial investment.

Our goal is to develop the project into more than just entertainment, a new interaction model where every player’s effort is rewarded, and the ecosystem remains sustainable and transparent.

#### **Goals**

* Attract millions of players, starting with the Web3 audience and gradually expanding to Web2 users.
* Build a transparent and sustainable game economy that maintains the value of tokens and rewards.
* Develop unique and engaging gameplay to ensure long-term player retention.
* Create a strong player community involved in tournaments, content creation, and project growth.

## **Key Goal for 2026**

:trophy: Achieve 200,000 daily active users (DAU), making the project one of the largest in the Web3.

{% hint style="info" %}
Our primary goal is to achieve 200,000 Daily Active Users (DAU) and conduct a Token Generation Event (TGE). This milestone will enable us to fully sustain the project, cover all internal expenses, increase user rewards, and support larger buybacks. \
\
To reach this goal, we will allocate 15 million $HATTORI as rewards for our players. We are committed to ensuring the project’s long-term success. Players who dedicate time to our project, engage in gameplay, and participate in activities should be rewarded and enjoy the experience. \
\
Our top priority is the community. We aim for the project to grow and reach new heights thanks to a community that believes in us and receives everything we promise. This is the foundation of our principles.
{% endhint %}
