Harpoon
General Description
Harpoons are essential consumable items used in regions to start a battle with a chosen opponent. Successfully harpooning an enemy first gives the player an initial advantage in combat.
Features
Harpoons let players pull an opponent toward them by pressing the harpoon button in a region.
Default Harpoon: Players receive the basic Grappling Hook upon completing the tutorial.
Unlocking: Additional harpoons unlock when players advance through Blood Progression, tracked at the Blood Altar.
Obtaining: Harpoons are earned as rewards for completing in-game tasks or can be bought in sets of 5 from the Merchant, with up to 10 available in the Loadout window.
Equipping: Harpoons can be equipped or used through the player’s profile or Loadout menu.
Default Fallback: If all purchased harpoons are used, players revert to the standard Grappling Hook in their profile until they acquire more.
Effects: Harpoon effects apply only to the opponent.
Types of Harpoons
Grappling Hook
Granted after completing the tutorial.
Deals minor initial damage to the opponent before the fight starts.
Free, no resources required.
Corrosion Harpoon
Available at Blood Progression level 7.
Shield Breaker effect. At the start of combat, the opponent’s shield is fully depleted, and its regeneration is slowed to half the normal rate.
Limited attempts to use. Players must ensure harpoons are purchased or obtained and equipped. If they run out, the standard Grappling Hook is used.
Guzzler Harpoon
Available at Blood Progression level 19.
Exhaustion effect. At the battle’s start, the opponent’s stamina is reduced by a set percentage for a specific duration. While active, the opponent cannot use amulets. Stamina regenerates at the normal rate.
Limited attempts to use. Players must ensure harpoons are purchased or obtained and equipped. If they run out, the standard Grappling Hook is used.
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