# Event: Altar's Race

## Event Mechanics

Players select four opponents who will appear alongside them on a shared race track.

* **Start** – the player's current blood amount.
* **Finish** – the required blood amount to earn a reward.

{% hint style="success" %}
The first 3 players to reach the finish line receive rewards
{% endhint %}

<div><figure><img src="https://1600250607-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FOztbzZyXUmP3BH4IPnha%2Fuploads%2F0Q0JZfaijXbhR3CAT5d4%2Fmain%201%20(1).png?alt=media&#x26;token=d45755f2-be7f-4d84-aad4-73250789f76f" alt=""><figcaption></figcaption></figure> <figure><img src="https://1600250607-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FOztbzZyXUmP3BH4IPnha%2Fuploads%2F2LRnOLKshaktnRC0DCxa%2FReward.png?alt=media&#x26;token=23916c37-1899-465d-8122-3cbe9a9c84f4" alt=""><figcaption></figcaption></figure></div>

{% hint style="warning" %}
**This event is a temporary test feature.**

This mechanic encourage players to collect as much blood as possible and get rewarded for their efforts.
{% endhint %}

## **Functionality**

* **Duration:** 72 hours.
* **Pause between seasons:** at least 48 hours.
* The event window is visible only to players who have collected more than 250 **blood drops**.
* **Blood** is credited automatically when merged into the altar.
* The race ends when the timer runs out.

## **Rewards**

A result window determines the reward based on the player’s ranking:

* **1st place:** 50 emeralds.
* **2nd place:** 25 emeralds.
* **3rd place:** 10 emeralds.

{% hint style="info" %}
Rewards may change over time
{% endhint %}

{% hint style="warning" %}
Unclaimed rewards expire if the player doesn't collect them before the event restarts
{% endhint %}
