# Event: Altar's Race

## Event Mechanics

Players select four opponents who will appear alongside them on a shared race track.

* **Start** – the player's current blood amount.
* **Finish** – the required blood amount to earn a reward.

{% hint style="success" %}
The first 3 players to reach the finish line receive rewards
{% endhint %}

<div><figure><img src="/files/Zyz3UQIFXpXbptKIex0z" alt=""><figcaption></figcaption></figure> <figure><img src="/files/URl4YLeh52jQ5j0pVUOU" alt=""><figcaption></figcaption></figure></div>

{% hint style="warning" %}
**This event is a temporary test feature.**

This mechanic encourage players to collect as much blood as possible and get rewarded for their efforts.
{% endhint %}

## **Functionality**

* **Duration:** 72 hours.
* **Pause between seasons:** at least 48 hours.
* The event window is visible only to players who have collected more than 250 **blood drops**.
* **Blood** is credited automatically when merged into the altar.
* The race ends when the timer runs out.

## **Rewards**

A result window determines the reward based on the player’s ranking:

* **1st place:** 50 emeralds.
* **2nd place:** 25 emeralds.
* **3rd place:** 10 emeralds.

{% hint style="info" %}
Rewards may change over time
{% endhint %}

{% hint style="warning" %}
Unclaimed rewards expire if the player doesn't collect them before the event restarts
{% endhint %}


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