Outfit

General Description

Costumes are valuable in-game items that players earn through various activities. Each costume changes the character’s appearance, allowing players to stand out among others. Costumes also provide additional effects, such as combat bonuses, enhanced stats, or unique visual animations.

Features

Unlocking: Costumes are unlocked through progress by collecting blood. The Merchant’s menu shows a counter for each costume, indicating how much blood is still needed to unlock it.

Crafting: Once unlocked, costumes can be crafted by gathering specific materials and paying gold in Merchant's shop. If a costume is lost, it appears the same as uncrafted costumes.

Equipping: Crafted costumes can be equipped at any time through the player's profile.

Crafting and Materials

Costumes are crafted using special materials obtained from Garment chest.

Collected materials are displayed in the crafting interface at the Merchant’s shop, also there player can craft the new outfit.

Types of Costumes

Outfit
Bonus
Trigger
Durability

Vagabond

No bonuses.

Default outfit.

Can't be lost

Seeker

+20 to blood flask capacity

Activates when player put the outfit on.

180

Seafarer

+50% to detection radius in stealth.

Activates when the character enters a stealth zone (e.g., bushes).

180

Sand Ghost

+25% chance to deflect a harpoon.

Activates when the player deflects a harpoon while the costume is active (not broken).

180

Silver Fiend

+30% movement speed.

Activates when the character moves in a region or the Bazaar with the costume active.

240

Thunderlord

+40 to blood flask capacity

Activates when player put the outfit on.

240

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