> For the complete documentation index, see [llms.txt](https://docs.playhattori.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.playhattori.io/game-info/game-systems/region/entrance-and-exit.md).

# Entrance & Exit

## General Description

Specific points on the map determine where a player spawns in a region. These points also serve as exits from the region.

<div><figure><img src="https://1600250607-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FOztbzZyXUmP3BH4IPnha%2Fuploads%2FfcyHdsbedaRU9kftqRWt%2FEntrance.jpg?alt=media&amp;token=4185265a-e20b-4794-8fca-acabe873a472" alt="" width="375"><figcaption><p>Entrance</p></figcaption></figure> <figure><img src="https://1600250607-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FOztbzZyXUmP3BH4IPnha%2Fuploads%2FeFLhzZosJZmdiArdgpfj%2FExit.jpg?alt=media&amp;token=7d19a4aa-f0ad-41a1-84b8-969b23f7d591" alt="" width="375"><figcaption><p>Exit</p></figcaption></figure></div>

## Entering a Region

To enter a region, players go to the **top-right corner** of the Bazaar (the game’s main starting page) and step into a marked gray zone. This takes them to the Loadout Screen, then the Mini Map Screen. On the Mini Map Screen, players click **“Go to region”** to head to the battlefield. When entering, the game **randomly picks one spawn point** from a preset list. All entry points are available from the start.

## Navigating a Region

While running around the region, a **yellow-highlighted door** always appears at the screen’s edge, showing the nearest exit.

## Exiting a Region

Players must reach one of the exit points on the map, located at the edges and marked by a gray zone. To exit, they enter the gray zone and wait 7 seconds. The **7-second countdown resets** if:

* Player moves.
* Player takes damage.
* Player attacks.
* Player uses a smoke bomb.
