> For the complete documentation index, see [llms.txt](https://docs.playhattori.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.playhattori.io/game-info/game-systems/bazaar/in-game-rewards/chests.md).

# Chests

## **General Description**

To obtain materials needed for crafting costumes and painting amulets, players must open chests using lockpicks.

Chests are a key source of visual and customization items in the game, directly impacting a player’s progress in the appearance system.

#### **Obtaining Chests**:

* By defeating a specific number of opponents in region locations. The total count is visible under the minimap before entering a [Region](/game-info/game-systems/region.md). Note that you should kill enemies in unfilled locations within the region. If you kill an enemy in a filled location, then your total kills on the Minimap won’t be counted.
* At step 35 in [Blood Progression](/game-info/game-systems/bazaar/charatacters-and-locations/blood-altar.md). After player finishes this step, he can claim chests again after collecting another 420 blood drops.

#### **Types of Chests**

| Chest Type    | Contents                                                                                                                                                                          | Image                                                                                               |
| ------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------- |
| Garment Chest | <p>Parts for character <a href="/pages/muR6L2hYlyFwP5GUXHrT">costumes</a><br><br>Each costume has its own drop chance<br><br>Parts drop randomly based on their probabilities</p> | <div><figure><img src="/files/M565cWIDaZjalJR2ccHm" alt=""><figcaption></figcaption></figure></div> |
| Palette Chest | <p>Parts for <a href="/pages/sa0H4bhLH9wUusMKyuwp">Shuriken</a> paints.<br><br>Each paint has an equal 10% drop chance.<br><br>Parts drop randomly with equal probability.</p>    | <div><figure><img src="/files/miwz3tZmCZ8ZncFYgns8" alt=""><figcaption></figcaption></figure></div> |

## **Lockpicks**

Lockpicks are consumable items used to open chests. They can be **obtained as rewards** or found in region loot.

Players choose which lockpick to use. Each lockpick has a specific success chance for opening a chest. If the attempt fails, the lockpick is consumed, and the chest remains locked. More expensive lockpicks increase the success chance, up to guaranteed opening.

<figure><img src="/files/6HajfFEpBgLRLDSRzT4R" alt="" width="375"><figcaption><p>Lockpicks have difference success chance (25%, 50% and 100%)</p></figcaption></figure>
