Bomb

General Description

Smoke Bombs are core consumable items used in regions for concealment (default effect) or to apply additional effects. They provide the player with a tactical advantage or impose a negative effect on all opponents caught within the bomb’s area of effect.

Features

When used, a Smoke Bomb creates smoke or another visual effect, depending on the bomb type.

  • If multiple bombs are used at the same time, their effects don't stack, opponents receive only one debuff of that type at a time.

  • While a player remains in the bomb’s active area, the debuff’s duration continuously resets, staying at its maximum length until the player leaves the area.

  • Once the effect ends, the cooldown resets to its standard value and recovers normally.

Types of Smoke Bombs

  1. Smoke Bomb

    • Default bomb.

    • Creates a smoke screen around the player, making it harder for opponents to navigate.

    • Increases the chance of deflecting an opponent’s harpoon.

  2. Lead Boots Bomb

    • Available at Blood Progression goal 12.

    • Slowdown effect. Any opponent in the bomb’s area of effect has their movement speed reduced by 50%. The slowdown keeps for 3 seconds after leaving the frozen area. The player is unaffected by their own bomb’s debuff.

    • Limited quantity. Equip in the player’s profile or Loadout menu. If out of bombs, the default Smoke Bomb is used. Purchase from the Merchant at the Bazaar or in the Loadout menu.

  3. Take Root Bomb

    • Available at Blood Progression goal 25.

    • Roots effect. Opponents in the bomb’s area are affected. After the smoke clears, opponents are rooted in place by vines for 4 seconds, unable to move, use harpoons, or throw bombs.

    • Limited quantity. Equip in the player’s profile or Loadout menu. If out of bombs, the default Smoke Bomb is used. Purchase from the Merchant at the Bazaar or in the Loadout menu.

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