> For the complete documentation index, see [llms.txt](https://docs.playhattori.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.playhattori.io/game-info/game-systems/bazaar/player-profile/bomb.md).

# Bomb

## **General Description**

Smoke Bombs are core consumable items used in regions for concealment (default effect) or to apply additional effects. They provide the player with a tactical advantage or impose a negative effect on all opponents caught within the bomb’s area of effect.

<figure><img src="/files/BtTImtt2aX1SluXrrbTn" alt="" width="375"><figcaption></figcaption></figure>

## **Features**

When used, a Smoke Bomb creates smoke or another visual effect, depending on the bomb type.

* If multiple bombs are used at the same time, their effects don't stack, opponents receive only one debuff of that type at a time.
* While a player remains in the bomb’s active area, the debuff’s duration continuously resets, staying at its maximum length until the player leaves the area.
* Once the effect ends, the cooldown resets to its standard value and recovers normally.

## **Types of Smoke Bombs**

1. **Smoke Bomb**
   * Default bomb.
   * Creates a smoke screen around the player, making it harder for opponents to navigate.&#x20;
   * Increases the chance of deflecting an opponent’s harpoon.
2. **Lead Boots Bomb**
   * Available at Blood Progression goal 12.
   * Slowdown effect. Any opponent in the bomb’s area of effect has their movement speed reduced by 50%. The slowdown keeps for 3 seconds after leaving the frozen area. The player is unaffected by their own bomb’s debuff.
   * Limited quantity. Equip in the [player’s profile](/game-info/game-systems/bazaar/player-profile.md) or [Loadout](/game-info/game-systems/region/loadout.md) menu. If out of bombs, the default Smoke Bomb is used. Purchase from the Merchant at the Bazaar or in the Loadout menu.
3. **Take Root Bomb**
   * Available at Blood Progression goal 25.
   * Roots effect. Opponents in the bomb’s area are affected. After the smoke clears, opponents are rooted in place by vines for 4 seconds, unable to move, use harpoons, or throw bombs.
   * Limited quantity. Equip in the [player’s profile](/game-info/game-systems/bazaar/player-profile.md) or [Loadout](/game-info/game-systems/region/loadout.md) menu. If out of bombs, the default Smoke Bomb is used. Purchase from the Merchant at the Bazaar or in the Loadout menu.
